Design a pair of 3D Glasses and a 3D Image
50 Points
Due: May 27, 2014
Your task is to design a pair of 3D glasses that fit the image that you have created. It should be apparent that your glasses and image belong together. There should be some unifying aspects that tie your glasses and image together. Use colors, shapes, font styles, or other elements on both the glasses and image that indicate they belong together.
Objectives:
After completing this project you will:
Requirements:
-Create a design for your 3D glasses, print out the glasses, cut them out and assemble your glasses
-Create an image that is designed to be viewed with your glasses- (There connection between glasses and image should be evident)
Save a 8"x10" or 8"x12" image at high resolution (240 to 300 dpi is adquate)
Due: May 27, 2014
Your task is to design a pair of 3D glasses that fit the image that you have created. It should be apparent that your glasses and image belong together. There should be some unifying aspects that tie your glasses and image together. Use colors, shapes, font styles, or other elements on both the glasses and image that indicate they belong together.
Objectives:
After completing this project you will:
- Design a pair of 3D Glasses that have elements that tie in with your image.
- Develop some fine motor skills and techniques with cutting paper using scissors and x-acto blades.
- Experiment with a new technique in Photoshop.
Requirements:
-Create a design for your 3D glasses, print out the glasses, cut them out and assemble your glasses
-Create an image that is designed to be viewed with your glasses- (There connection between glasses and image should be evident)
Save a 8"x10" or 8"x12" image at high resolution (240 to 300 dpi is adquate)
Is REAL-D new technology?
In the 1950's movie producers needed a way to make films more exciting for their audience. FIlm production companies decided 3D movies would be the wave of the future (sound familiar?). 3D movies also were popular in the 70's and 80's. Creating a 3D film is costly because it requires each shot to be filmed (or photographed) with two cameras.
More about anaglyph imagery.
More about anaglyph imagery.
Part 1: Create you 3D glasses
You will design your own pair of 3D glasses. Your design on your glasses should reflect or relate to your image. How can you do this? Consider using similar colors, fonts, shapes or images that bridge the gap between your glasses and your image.
What if your image was a low angle shot of a piece of cheese in a mouse trap? Your glasses could resemble the face of a mouse or rat.
Think this one through and have some fun with making a connection between your image and glasses.
There is a Adobe Illustrator Template on the server that you can use to get started on your glasses design. This is located in graphic/graphic2/Resources/3Dglasses.ait.
Drag the .ait file to your desktop and open it with Adobe Illustrator. You can print out an 8.5"x 11" sheet. Feel free to make your glasses larger or a different shape than the one on the template. You can also use the space around your glasses to develop additional parts and pieces for your glasses. You will cut this paper up and assemble the glasses with glue.
Design colors, text, textures, or design elements to make your glasses look inviting to wear. When you finish you will need to export a .JPEG at 300dpi (Select High on the export screen). I will print these out in class when you are ready.
What if your image was a low angle shot of a piece of cheese in a mouse trap? Your glasses could resemble the face of a mouse or rat.
Think this one through and have some fun with making a connection between your image and glasses.
There is a Adobe Illustrator Template on the server that you can use to get started on your glasses design. This is located in graphic/graphic2/Resources/3Dglasses.ait.
Drag the .ait file to your desktop and open it with Adobe Illustrator. You can print out an 8.5"x 11" sheet. Feel free to make your glasses larger or a different shape than the one on the template. You can also use the space around your glasses to develop additional parts and pieces for your glasses. You will cut this paper up and assemble the glasses with glue.
Design colors, text, textures, or design elements to make your glasses look inviting to wear. When you finish you will need to export a .JPEG at 300dpi (Select High on the export screen). I will print these out in class when you are ready.
Part 2: Create your 3D image using Photoshop:
There are several tutorials on the web on how to create 3D images using photoshop.
Here is one that works well:
Here is one that works well:
Grading Rubric
Grade- Description
A- You gave it your all and it shows! You have earned an A. You did all the requirements for the assignment. You put in a second, third, or fourth effort and it is your best work. Nothing needs to be changed. Clearly evident you took full advantage of all learning materials offered. You completed your project on time. Your glasses have a unique shape and design that is a different shape or style from the template.
B- Great, but...: You did the work and used instructions from lectures, websites and/or video tutorials. The project is not perfect yet but can be corrected. You are satisfied design flaws in your final project.
C-Average work: You did the assignment but did not use instruction provided by the website or tutorials. No second effort, the first attempt is final product. Your project was not completed on time. Your glasses are the same shape as the template.
D- Bare Minimum: You just barely completed this assignment. Very little effort displayed, spent time off task, did not follow directions or tutorials provided.
F- No attendance or no project submitted at the time of grading.
X- You need to submit or resubmit a project. If you do not understand why it needs to be resubmitted ask Mr. Hanson.
You can always resubmit an assignment to improve your grade. Before resubmitting an assignment make refinements to your previously submitted project. Contact the teacher to find out what should be improved. Every student has the ability and opportunity to earn an A.